import PlayerData from "./PlayerData";
import Main from "../Main";
import WXHelper from "./common/WXHelper";

// Learn TypeScript:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html

const {ccclass, property} = cc._decorator;

@ccclass
export default class RankingItem extends cc.Component {

    @property(cc.Node)
    nodeBg: cc.Node = null;

    @property(cc.Label)
    textRank: cc.Label = null;

    @property(cc.Label)
    textUserName: cc.Label = null;

    @property(cc.Label)
    textScore: cc.Label = null;

    @property(cc.Sprite)
    sp_face: cc.Sprite = null;

    setRankingInfo(data:PlayerData){
        if(data == null){
            return;
        }
        this.textRank.string = data.rank.toString();
        this.textUserName.string = data.nickName;
        this.textScore.string = data.score
        if(cc.sys.platform == cc.sys.WECHAT_GAME){
            WXHelper.createImage(data.avatarUrl,this.sp_face)
        }
        this.sp_face.node.scale = 0.4;
        this.nodeBg.active = data.isSelf
    }
}
